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1990-05-03
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Fall Moves - Capturing New Supply Centers
=========================================
The Fall turn presents the same options to each player as the Spring turn does.
Each unit can be ordered to hold, disband, attack, support, or convoy.
However, the Fall turn is much more significant to the game's outcome than
Spring is. At the end of the day, when the daily event is run, the computer
determines the outcomes of the days attacks, as it does at the end of the
Spring turn. After this is finished, it checks each supply center to see who
its owner is.
A supply centers owner is defined as the last player to occupy that supply
center at the end of a Fall turn. For example, suppose that in Spring, England
moves an army from Picardy (d) to Paris (G). Paris is a supply center which
France owned (and occupied) at the beginning of the game. However, since it is
Spring, France retains ownership of the center. If the English unit success-
fully holds its position in Paris on the subsequent Fall turn, England becomes
the new owner of Paris. However, if the English unit either moves off by the
English player's orders, or is forced out of Paris by a French (or other)
attack, on the Fall turn, France retains ownership of Paris (unless a third
empire had taken Paris from England, in which case it would be the new owner).
If a supply center that belonged to England after one Fall turn is not occupied
by any units after the next Fall turn, England retains ownership of the center.
This allows empires to move their forces forward, as they will only lose a
supply center they move off of if another empire captures it from them.
Of course, not all supply centers are necessarily owned by any empire at a
given time. There are 34 supply centers, and since each empire starts the game
with 3 (except for Russia, which starts with 4), for a total of 22, there are
12 supply centers up for grabs, without making any irate enemies, hopefully...